

Each content patch has granted significant overhauls and new elements and I'm happy to hear they're approaching a 1.0 release.
#Pulsar lost colony update#
Played in first person, there's also plenty of NPCs, missions, factions and storylines, as well as each update offering increasing depth and customization options unlocked through play.

The dev team seems to have a real passion for their work and creating this niche space sim that, as mentioned above, feels like a "Star Trek" style of ship command optimized for multiplayer, where each officer/crew needs to man a duty station like the helm, weapons, science/scanning, engineering down in the bowels of the ship (yes, you can eject the warp core! ), or of course the captain's chair! Of course, repelling boarders (or boarding another vessel yourself!) is possible and on-foot combat is part of the mechanics as well.

Control the various stations that run your ship. Coordination between your crewmembers is essential to survive the perils that await you. The video game was greenlit on Steam Greenlight on October 3, 2013, and was later funded successfully on Kickstarter on October 31, 2013. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. PULSAR: Lost Colony is a science fiction space exploration video game being developed by independent developers Leafy Games, LLC. Definitely a hidden gem of a game! While I didn't find it during crowdfunding, I did pick it up on an early Steam sale and I've been very pleased with the continued progress and development. Team up to operate a starship and explore a randomized galaxy falling into chaos.
